AI Insights · Timothy · July 2022
Top 5 Celebrity Games in Argentina Q2 2022
Discover the performance trends of the top 5 celebrity games in Argentina during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 celebrity games on a unified platform in Argentina showed varying performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Lamar - Idle Vlogger from Crazy Labs experienced fluctuating weekly downloads, peaking at 8.4K in early May before gradually declining to 1.9K by the end of June. Weekly revenue saw a significant spike in late April, reaching $168, followed by a gradual decline and minor fluctuations, ending at $32 in late June. Active users showed a peak of 15.2K in early May before declining to 7.2K by the end of the quarter.
Streamer Rush from MagicLab had a peak in weekly downloads at 6.6K in early May, but saw a general decline, finishing with 2.3K by the end of June. Active users followed a similar trend, peaking at 8.5K in early May and then decreasing to 3.4K by late June.
Vlogger Go Viral: Tycoon Game by Tapps Tecnologia da Informação Ltda. had a varied performance in weekly downloads, with a high of 5.9K in mid-April and a notable drop to 1K in early June, ending with 2.7K in late June. Revenue remained low but saw a spike to $51 in the last week of June. Active users peaked at 12.7K in mid-April, followed by a decline and slight recovery, ending at 6.8K.
Idle Streamer — Tuber Life from WAZZAPPS GLOBAL LIMITED had a consistent weekly download trend, peaking at 5.1K in mid-April and ending with 2.8K in late June. Active users showed a peak of 15.8K in mid-April, with a gradual decline and stabilization around 11.4K by the end of the quarter.
Fernanfloo by RHEI Creations Corp had relatively stable weekly downloads, ranging from 800 to 1K throughout the quarter. Revenue remained low and consistent, with minor fluctuations around $5 to $14. Active users hovered around 2.9K at the start of the quarter and stayed relatively stable, ending at 2.7K.
For more detailed insights on the performance of these apps, visit Sensor Tower.